Ah! Sunday.. our first day actually on the site. With just over
forty machines to set up in the Atlantean heat and humidity we
were hoping that it would not be a repeat of last year. Luckily
it was not. Pretty much all of the boxes were placed in the
right locations and had more or less the right software on
them. Our first day of set up went quite well over all.
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Here Ted and Peto begin setting up machines inside the
main HEAT ring. The HEAT ring had 8 machines, all with
Voodoo2 cards and some really nice Altec speaker
systems. That you could hear these speakers during E3 itself
should say something about how well they worked.
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Our booth was designed and put together by Art Guild,
again. They did quite an effective job. Here they were
working on the lights above the 10six carels. These lights
alternated between the HEAT logo, the HEAT text logo and the
SegaSoft text logo and also illuminated parts of the HEAT
rings center raised ring. In the background on the left you
can see what is the beginning of Virgin Interactive's booth,
and on the right is what will become GT's booth.
You can also see the "FT" of our huge SegaSoft logo in the
upper right hand corner of the image.
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In this picture you can see one of the main guys from Art
Guild on the phone at the 2nd line of defense in the SegaSoft
desk barricade. Behind that you can see Lamont. We believe
he is taking another little nap if possible among all the
noise. Either that or he is reading something. If you look
closely you can see Jennifer's head peaking out behind the
Art Guild person.
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We mentioned above the very nice Altec/Lansing speakers
we had for this event. Here you get to see Kaylin Tabb
contemplating one such set of speakers that he will need to
install in the HEAT circle. |
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Peto was working on the grossology and marbles
machines. Here you can see him unpacking the accessories for
what will become the grossology machine.
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Here is another shot of the 'backstage' meeting romo area
for SegaSoft. We had an appointments desk with some couches
behind it (check out the SegaSoft video footage from E3 for
pictures of Gary Griffiths lounging on said couches with the
Women of Vigilance.) Beyond the couches were a row of
meeting rooms, and above each set of meeting rooms were
suspended a set of four Vigilance banners.
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After setting up some machines, we of course had to make
sure they worked. We really mean worked too.. you had to go
to the HEAT web site, log in, pick some random game
like.. oh.. say Quake 2, for instance, and make sure it
could sustain a couple of hours of game play. Here you see
Kaylinn making sure that this machine in the HEAT circle
does indeed work on the HEAT network.
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Ah, that feeling of success. Here you can see half of the
HEAT circle with machines up and running. Nothing really
interesting, though. They are just sitting idle at he Win95
desktop or they have Netscape running pointing at the
HEAT.net home page. The one on the right, however, appears
to be logged in to someone's HEAT account.
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The Georgia World Congress Center actually has several
exhibit floors and a rather large hall way of several levels
that leads to the floors. Here you can see from the top of
the escalator at the top of the grand hall as we return from
lunch. Intel advertises rather heavily at E3, if you did
not notice.
You can see Ted, Lamont and Peto at the bottom of
escalators, heading towards the second level.
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Going down the final set of escalators Jeff discusses the
finer points of something or other with Kaylin.
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On the 2nd level of the great hall we get more in to the
column advertisements for various games. One game that had a
lot of column time was "Space Bunnies Must Die." Lamont and
Ted are probably discussing this very game.
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The second floor of the great hall is actually still one
level above the actual main exhibit hall. There were a
couple of picture windows that afforded a view of most of
the floor from a goodly height. Here are three shots giving
you a feel for how large the main exhibit floor was.
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